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    <title>Phys2d javascript/GWT/Google App Engine test</title>
    
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    <h4>Phys2d javascript/GWT/Google App Engine test</h4>

    <P>"Ported" by Neil Halelamien. Source code available at <a href=http://code.google.com/p/gwt-phys2d/>gwt-phys2d project on Google Code</a>, based on original <a href=http://code.google.com/p/phys2d/>Phys2d</a> java code. Also see <a href=http://edgeofvision.com/2010/01/22/initial-release-of-gwt-phys2d-javascriptgwt-physics-engine/>announcement</a> and <a href=http://edgeofvision.com/tag/gwt-phys2d/>latest updates</a> at my <a href=http://edgeofvision.com/>edgeofvision.com</a> blog. 
    Click-drag to add box objects. Browser must support HTML5 canvas.</P>
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